Then shimmy along the right to jump and attach yourself to a craggy wall to ascend to the top. Stick to the left and jump to the wall to climb up. You can check underwater for resources before you continue. ![]() Remember: each time an eel catches you, you run out of breath much faster.Ĭontinue forward until you squeeze through a crevice and resurface inside a cavern. Use concealment underwater to hide – if one grabs you, rapidly press the Interact button to kill it. The Moray Eel** – While this isn’t the first time you’ve encountered the eel, you can now actively avoid running into them. Set the left block to zero and the right block to 7. – The final numbers are given to you by Jonah and the Maya Date photograph (Artifacts > Path of the Stars). Open the second door in the central passage. – Return to the left block to set another zero, and the right block to 5. Head down the central passage to open the first door. – Return to the left block and set the number to zero, and the right block to 3. Cross the bridge and open the door to reveal a second graphic. – Interact with the right crank until it reads 1. Then cross the bridge and interact with the door to reveal the graphic behind it. – Interact with the left crank until it reads zero. Use the cranks to turn the tower blocks – the first correct number will open up the doors on either side of the room to reveal clues to the answers. If you get it wrong, the central passage floor will collapse. To complete the puzzle, you need to set the correct numbers into the two tower blocks. The left tower block uses even numbers (0, 2, 4, 8) and the right block uses odd numbers (1, 3, 5, 7). So, for example, if you have a horizontal line with two dots above it, that equals 7. A horizontal line represents 5, and each dot represents 1. > The Sync Master will start blinking green.Maya Numbers** – The disk represents zero. > Put the TV Unit in the RGB setting by clicking the silver slider under the screen twice > Put the TV Unit in the xray setting by clicking the silver slider under the screen twice > Click on the small black pentagonal switch in the middle of the CC86 Xray to load it > Click on the round silver button on th Signal Generator, hold and move your mouse upwards till it reads 360J > Click on the round silver button on th Signal Generator, hold and move your mouse upwards till it reads 200J ![]() ![]() > The Sync Master will start blinking green. Click on the round button, hold and move your mouse upwards till it's on full charge Click on the round silver button, hold and move your mouse upwards till it reads 100J Go around the corner and through the door from which the light shines in ![]() > Go to the end of the hallway and exit through the double door. On a side table you find the last cassette. > Go back to the hallway and enter the Pre-Surgery room. On the file cabinets you find the third cassette. > Go back to the hallway and enter the Office. On the chair in the far left corner is the second cassette. At the wall next to the door to Ward 4 is a dispenser for hand sanitizer. > Go back to the hallway and around the corner. On the file cabinet in the corner you find the first cassete. > You find the room names above the doors! > Move your cursor onto the orb right in front of you, click and hold, the light will turn red and trigger a cutscene > Use the arrow keys to enter the following first three symbols, then just go to the last and use the right arrow key three times till it triggers the cutscene Click and hold, the light will turn blue and trigger a cutscene > Move your cursor onto the orb till the light starts flickering red. Now you are back in the text adventure mode you already know from the first chapter of the game.
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